Hi there,
Yeah, I am naming my streams and I built my own player, but let’s try something a bit more basic. I am trying to use shared objects to let other clients know that I have connected. I am able to connect to rtmp://[my ip]/live and I am able to store the shared object and even change values within it and get the callback for when that happens on the server side. Only problem is that even though I run other clients and connect to rtmp://[my ip]/live and try to access teh same shared object, it acts as if the shared object does not exist. Any ideas?
admin
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