Answer for Watermarking prerecorded streams

Hi Don, Thanks for your reply. I considered such an approach, but don’t quite see how to handle player events like pausing and seeking. Also, our requirements dictate that the watermarking also has to be combined with aliasing so our server code can handle authentication and authorization, so that adds another layer of complexity. Once upon a time, many years ago, I wrote a C++ plugin that interfaced with CRTMPServer and basically functioned as a custom video source. Is there a way that I might go about doing something similar here? Perhaps some way to intercept the video stream within EvoStream as it’s en route to the client, decode it, apply the appropriate watermark, reencode it, and send it on its way? I suspect such a thing is feasible given that I previously found CRTMPServer’s codebase to be well-architected, but would greatly appreciate guidance on the best way to hook into the internals. Thanks, Shane

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